![]() ![]() Once the gameplay starts everything is perfectly fine, there are no issues at all. You'll have to set windowed=true into ddraw.ini to start the game in windowed mode, navigate through the menus using your keyboard. On windows the game was playable with a workaround, I don't know if this works on WINE but you can try it. I may have a look into that again at some point and if I get it working I'll be testing it on WINE too of course. The game layers another window on top of the actual game window which causing a lot of problems, cnc-ddraw doesn't handle this case very well unfortunately. Then after I got that fixed I ended up on the nightmare that is the main menu. Initially it crashed cause it was writing out of bounds (This may only be a problem on windows though). I've been testing that on windows only so far but it's very problematic. Proton Database - Unofficial database of Proton compatibilityĬrossOver - Third party utility (commercial) ![]() WINE App Database - Official WINE application database Official WINE website - Official WINE website General WINE posts, please use r/winehq.Anything outside the realm of WINE Gaming.Posts related to using WINE to play games.This subreddit is for the discussion of using WINE to play video games. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop. Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, Mac OSX, & BSD. ![]()
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